EGYPTIAN ASSETS
Here are a few assets that I created for, Escape from Nefertiti’s, a VR escape room experience designed to aid kids in learning a handful of S.T.E.A.M. fundamentals . These objects serve a variety of purposes throughout the game. Some objects are clues while others are props to be used to advance the player to the next room.
The bulk of the modeling was done in 3DS Max while additional details were added with ZBrush. texturing was done in Substance Painter.
Giant Bastet Cat Statue 6800 Polygons
Golden Crocodile. 3DS Max, ZBrush and Substance Painter
17,102 Polygons
Lioness Statue 3DS Max, ZBrush and Substance Painter
Lioness Wireframe 3304 Polygons
Isis Statue. Low Poly Model with high poly bake. 3DS Max and Substance Painter
Isis Statue 6,238 Polygons
Egyptian Golden Boat. Low poly model with high poly bake. 3DS Max and Substance Painter.
Egyptian Golden Boat 2,100 Polygons