EGYPTIAN ASSETS
Here are a few assets that I created for, Escape from Nefertiti’s, a VR escape room experience designed to aid kids in learning a handful of S.T.E.A.M. fundamentals . These objects serve a variety of purposes throughout the game. Some objects are clues while others are props to be used to advance the player to the next room.
The bulk of the modeling was done in 3DS Max while additional details were added with ZBrush. texturing was done in Substance Painter.